smooth scrolling that overshoots and slides around. luigi scrolling.

generalist software engineer at microsoft and author of https://twitter.com/dkpunchbot. check out @hell-labs for some other cool stuff
other places: @viv@snoot.tube, https://github.com/vivlim, https://twitter.com/vivviridian
smooth scrolling that overshoots and slides around. luigi scrolling.
so i'm going through my old notes and i see a file named 'adhd.md'
these are the contents
- some resources
this thread about tasty-lookin' win2k/macOS9/beOS-era GUIs mentions that today's high DPI displays mean we can't simply return to that era, where every icon was a delicious little simcity building and every pixel was a big load-bearing statement. it reminded me how much the current feeling of being "stuck" in the current bland iOS-google-electron is due to, well, capitalist realism but also the ineffectiveness of computing's corporate masters at driving new visual and design languages. and folks, i think we're gonna have to figure it out on our own, by making a huge range of weird experimental probably-ugly stuff and seeing what shakes out.
Final Fantasy XIV needs to free itself from it's Square Enix legacy, cast off it's chains, and become the OS it clearly would prefer to be.
imagining a window manager where every window has realistic paper physics-