viv

programmer & tinkerer with adhd

generalist software engineer at microsoft and author of https://twitter.com/dkpunchbot. check out @hell-labs for some other cool stuff

other places: @viv@snoot.tube, https://github.com/vivlim, https://twitter.com/vivviridian

posts from @viv tagged #vivposting

also:

vectorpoem
@vectorpoem

this thread about tasty-lookin' win2k/macOS9/beOS-era GUIs mentions that today's high DPI displays mean we can't simply return to that era, where every icon was a delicious little simcity building and every pixel was a big load-bearing statement. it reminded me how much the current feeling of being "stuck" in the current bland iOS-google-electron is due to, well, capitalist realism but also the ineffectiveness of computing's corporate masters at driving new visual and design languages. and folks, i think we're gonna have to figure it out on our own, by making a huge range of weird experimental probably-ugly stuff and seeing what shakes out.



blep
@blep
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NireBryce
@NireBryce

Final Fantasy XIV needs to free itself from it's Square Enix legacy, cast off it's chains, and become the OS it clearly would prefer to be.


viv
@viv

imagining a window manager where every window has realistic paper physics-

  • when you raise something to the front it has to be pulled from underneath other windows first.
  • window flips around while moving
  • window gets folded up into a little square when minimized
  • to see your desktop you have to shove everything to the side
  • windows could be stapled or taped together
  • all of the above operations cause permanent, visible wear and tear on the windows, for example minimizing would introduce creases to the window and it wouldn’t sit perfectly flat when you restore it. windows could tear if handled too roughly, but it’s ok, you can tape them back together.
  • you could cut out pieces of windows and arrange them into a collage (again using tape)