vogon

the evil "Website Boy"

member of @staff, lapsed linguist and drummer, electronics hobbyist

zip's bf

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bluesky
if bluesky has a million haters I am one of them, if bluesky has one hater that's me, if bluesky has no haters then I am no more on the earth (more details: https://cohost.org/vogon/post/1845751-bonus-pure-speculati)
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seattle, WA

dracinna
@dracinna

There will come a day where I will rework these so it'll look good to post on my Artstation portfolio, but not today.

Background

I attended an online visual development art camp that went on for nine weeks as a way to challenge myself and as a bit of a distraction from pain brought about by recent events at the time. What you see are bits of the main project I did for the camp, specifically some of the keyframes of the story.

I hope I could make time to rework these, making sure to integrate much of the feedback the mentor shared, which, to sum up my experience receiving it, was eye-opening in a pleasant way. Though, I do realize I still have a lot to learn in creating pieces like these, so it may be a while.

My main inspirations that started the initial story idea was listening to much of the Infloresce Records' discography and SCP-3008, the Infinite Ikea. Don't worry about it!

Story So Far...


It started as an escape story about a gardener escaping a greenhouse that was larger than life and seemed inescapable. It seems to be turning into a tale of heartbreak where, as I thought about the story more, the gardener was abandoned by a coven that the gardener was formerly a part of.

Plus, the gardener and the infinite greenhouse seem to be connected with each other but I have not sorted out how that would work. Only thing I know so far is that a god-like being who made the infinite greenhouse had a wonderful moment with the gardener in the past and is now wondering where they are. Other than than, along with everything else, it's definitely a work in progress.

Conclusion

I still struggle with doing full-on illustrations like these but I do appreciate the time I had working on these. Fun thing to note is that these weren't the first takes as those had been done way earlier in the camp. Looking back, the difference between the first version and this version surprises me to this day. Maybe because I feel bad that I can't do a full illustration over the course of a day even if I had all the time in that day. However, this does serve as a reminder to avoid rushing on pieces when I can and to trust the process.

It's Tuesday and my brain's already scrambled so this is much of what I can write about for now! Thank you for taking the time to read this as sharing these types of things is not something I usually do these days but I do want to do more of them someday. Let me know what you think! πŸ’


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