vogon

the evil "Website Boy"

member of @staff, lapsed linguist and drummer, electronics hobbyist

zip's bf

no supervisor but ludd means the threads any good


twitter (inactive)
twitter.com/vogon
bluesky
if bluesky has a million haters I am one of them, if bluesky has one hater that's me, if bluesky has no haters then I am no more on the earth (more details: https://cohost.org/vogon/post/1845751-bonus-pure-speculati)
irl
seattle, WA

videochess
@videochess

main project i have been working on lately is one with working title "toy time". im trying really hard to think of Literally anything else before it sticks but for now it's all i got.

the primary concept is that it's a little bit of wreckboy (funny, virtualpet care), a little bit of digimon world (evil combat system where you have very little direct control) and a little bit of, uhhh, [squinting into the middle distance] azure dreams...? road trip adventure...?? (very light town management stuff) anyway, it's a virtualpet rpg, primarily.

the main character!

only the barest hints & faintest flavours of anything even exist as of right now. i'm in the first like 1% of development, where i'm still putting together basic systems and figuring out how i want things to Look and Feel. (aka the fun part)

thats grid-based inventory management babey right now things Look and Feel mostly like this.

this whole thing smacks of prender there is also parts like this, where it almost looks like a video game.... But Don't Be Fooled!!!!!!!

i'll post more about individual bits n bobs as i feel like it! bye


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