wick

neurobiologist ± game & web dev

My only two design tools:
[1] "What is the experience we're trying to create" is the first & constant question
[2] To make something seem more like anything, put it next to the opposite (big guy/lil guy, happy thing/sad thing)


Crescent Loom
crescentloom.com/
Gaaaaaaaay 🌺
wick.itch.io/aesthetic

I'm learning a lot by browsing flickr and copying legs from one piece, cannons from another, etc. It's very nice to have figured out the essential pieces and having enough spares to make a lot of the designs I find... even if they're not always in matching colors 😅


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