Unemployed 30-something slinger of too many words. Would happily invite people into my own little worlds if only anybody asked. I own an unwise amount of golf simulators (approaching four shelves now!) and otherwise tinker with retro computers and assorted video game nonsense.

LGBTQ+๐Ÿ‘
DOS๐Ÿ‘Œ
๐Ÿ‚๐Ÿ’ฉ๐Ÿ‘Ž


Leave me a tip? Maybe?
ko-fi.com/wildweasel
Golfshrine Online
netizen.club/~wildweasel
Everything else I do
wildweasel486.github.io/

trashbang
@trashbang

I'm kind of shocked at how functional Mario Artist: Polygon Studio is.

Like, you could give this to a kid and just let them smash prefab pieces together, but it's also a real-ass 3D modelling tool. A tool from the year 2000, built for the N64DD, so obviously there are some... limitations, but you could make some decent low-poly models in this (if you had a lot of patience). And it has enough play-centric stuff surrounding it that I could genuinely see a kid getting into 3D modelling via it.

I wouldn't pick it over like, a proper tool. But I do kinda want Blender to make objects explode into tris when I delete them now.

(images from the videochess stream vod)


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