Artist, game dev, musician and writer. In my normal era.
 
Just finished covering the Zero Escape franchise on @ZeroContext so I'm currently free from video games.

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Hemlocks
@Hemlocks

what a nice way to both let your character artist flex, and to instantly build a rapport both between the characters and player, and between the characters themselves in-lore 😎 it's a very...human way to do UI design lol.

i love these but can't think of any other game that did this except Dragon's Crown (and the Jet Set Radio games if we're going 3D). anyone know of other examples?



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