Artist, game dev, musician and writer. In my normal era.
 
Just finished covering the Zero Escape franchise on @ZeroContext so I'm currently free from video games.

last fm recently played music


diy show calendar (nj-ny-pa)
coolshows.life/

blackle
@blackle

Hey folks! Big announcement, I'M STARTING A COMPUTER CLUB! This is gonna be a membership funded, IRL place in Harbord Village, Toronto where you can come and hang out, work on projects, drink yerba mate soda (if you want) and generally learn and discuss computery topics.

It's called the Queer Computer Club!

We've secured a lease, but we're not open yet. Stop by our beta website where you can sign up for our newsletter to hear when we're open!

We're also on the fediverse!


StarWitch
@StarWitch

we managed to find a space that's:

  • affordable (relatively speaking)
  • appropriately-sized
  • mobility accessible (at-grade entrance + elevators)
  • centrally-located, on the subway (which also has elevators(!))
  • owned by a long-haul landlord (low risk of reno-viction)
  • in a relatively new building (very low risk of being torn down)
  • not in a basement

seriously... it's an actual miracle. I didn't think places like this existed in this city anymore.



yaffle
@yaffle

I'm finally in my usual September mood, so I thought it would be interesting to ask here:

Which music albums do you associate with autumn?

Feel free to quotechost your answers, would love to check out your autumn music! ^__^


wingblade
@wingblade

I don't like anything else released under this project but this is one I haven't stopped coming back to. A painting instructor once referred to it as the perfect painting music.



Chrono Cross Review
★★★★★
★★★★★

CWs for Chrono Cross: child abuse, sexual harassment, burning alive, mind control.

Maybe the boldest and most tender RPG produced at Square pre- and post-merger, Chrono Cross is a pastoral re-phrasing of Chrono Trigger's thesis on the will of the individual. Where Trigger gives you buckets of endings to fulfil the endless possibility of time travel and the player's will as represented by our avatar Crono, Chrono Cross says you must live in society. Every day may feel like you're working with systems beyond your individual control which you don't yet understand, but the people you surround yourself with, how you order the tasks set before you, and who you share collective memory with create a bold and irreplaceable picture of life. Simply designing a vibrant world and filling it with life in animation and visionary approaches to pre-rendered backgrounds grants Chrono Cross a precious vitality I've always wished could poke through in Trigger.

The combat system is a little dinky and it's unbelievable that this game still runs like dog shit on its modern ports, but most video games to this day wish they could land their fantasy allegory for modern society like this game does so effortlessly. There's not really that much nuance because it just doesn't need it! Living in society has boundaries and structures that can hurt and help us and it's in our power to band together and do something about the ones that harm, send tweet.