witchpixels

More games, less gender.

(🇬🇧 they/them 🇩🇪 es/ihm)

🏹Aro♠️Ace

I'm an non-binary game developer from Canada. I write web services and make small games and tools in Godot, and am a strong believer in open source.


Find me also on

🦣Mastodon

🎮itch.io

🧑‍💻github


posts from @witchpixels tagged #godotengine

also:

I have two wishes for the near future of godot.

One is that custom resource fields emit a changed signal by default

The other is that changed at least provides the object that has changed.

Anyhow, here's a diff of the extremely fiddly setup that I cooked up to give me context when a child resource is modified so that a tool can respond, and eventually update some line2d's it has to manage.



Hi there! I'm witchpixels, I'm a non-binary game dev living in Vancouver, Canada.

Professionally, I build web services and frameworks for use in games, but here you'll mostly see small games made by myself or a small group in either Godot or Unity. You'll also get the occasional shader library (though I am no shader expert) or toolkits for getting basic multiplayer features running, all of which open source wherever possible.

Other places you can find me:

Feel free to drop me a follow if anything sounds interesting, or if you just want more non-binary folks in your feed,

I'm not entirely sure what I'm going to be posting here, but I have to say, I really like the post tags being out of the message content, and just in general I'm pretty impressed with the site as a whole.