hi! im running a small pre-alpha playtest on a game i'm working on -- if you want to try it out, here's the link!
feel free to jump in! or if you want help, read more!
in essence, i'm attempting to create a roguelike deck-building farming game.
- you are given a hand of six cards, consisting of actions (harvest/water/fertilize) and various different plants
- each cell (the squares with the coordinates and the percentages) has a hydration (on the left, in blue) and a fertility level (on the right, in brown)
- click a card to select it, then click a cell to apply it to! each time you do, everything ticks along!
- using a plant on a cell will plant that thing. you can plant over other plants, too!
- you can water and fertilize cells at any time, but you may only harvest a cell with a plant in it.
- when plants reach maturity, harvest them for money!
- plants with high hydration values will mature faster (up to 3x faster)
- plants with high fertility will yield more crops (up to the number stated in the tooltip)
- keep your hydration high, and fertilize your crops for the most money!
- every 7 days, the shop rolls by! you're forced to pay rent, unfortunately, but after that you can buy new plants (and more?)
- rent will keep going up -- make sure you're keeping up!
- the game is over when you don't have enough money to pay rent. refresh to start again!
a couple of extra notes on the current state of the game:
- the game is very punishing right now; this isn't quite intentional, but it's at least a known issue
- the shop isn't at all finished! right now it's essentially just a slot machine. eventually it won't be, i promise!
- everything's very programmer graphics-y! sorry!
- it should at least be playable on mobile, but tooltips don't work at all unfortunately, so try a desktop browser!
- there's a link to a feedback form in case you want to send any notes my way! i've never balanced a game like this before, so feel free to chime in with suggestions and ideas if you have any!
- i guess you can kinda share this around but it's obviously very unfinished! all i ask is that if and when i polish this up, you share that even more! (if you'd like!)
thats kinda it! let me know if you have any questions, and thanks for playing! i hope it's fun!!
