helo this is mostly personal stuffs, feel free to click the cookie run tags in my pinned to see all my delightful posts about a franchise i'm hyperfixated on


Decided to check out some random free steam games that had the walking simulator tag. I want to engage with things on my days off but I am also fried so looking at funny colors and shapes will have to do.


BEN'S WORLD: Just some guy's fuck-around tiny locations in Unreal. I wasn't expecting more than that, there was a museum area with a memorial to Ben's cat, so it got some emotional reaction out of me. Did some sweet flips in a car.

Fractal Fly: Game loaded as a black screen. Menus worked though.

HOME: Short quick game that writes a poem based on the choices you make in each area, aka what objects you click on in the previous scene. The poems are kind of simple though, it's sort of obvious what words are going appear for those choices. The cat following me and meowing kept waking up Sypha.

Summerland: Premise seems alright, you die and have to find out how you died by re-living a bunch of moments. Minor strike, you're a cop. Sure whatever I'm investigating my death being a detective of some kind is an easy design decision. Then I get to the second scene and there's a bunch of lore about how the cop budget keeps being slashed and cut and he can't pay for his meds and I'm sorry yall want me to believe they are taking money away from cops???? Anyways after this part his infant wakes up and I was not going to listen to a screaming baby for 10 minutes while I try to find a way to put it back to sleep so I quit. He also came back from work to an empty house (dead wife) with an infant he assumed was sleeping cause it was quiet? You just go to work and leave the fuckin baby to fend? There's a lot of content here but fuck this protag lol

Viltnemda: Another fun quickie, a PS1 chunky 3D horror game where you walk up a big hill and shine lights at things like Alan Wake. Takes about 5 minutes, was neat but I guess I expected a little more meat for how consistent it all was?

SCP Daybreak: An SCP causes direct sunlight to suddenly mutate and fuck up anything that touches it. You're underground and have to work your way out and around a busted up facility. The game tells you environmental storytelling is important but the clues are so far a little hard to miss, which isn't a bad thing. It's still in progress so you don't actually get to dying or meeting a monster before the Coming Soon wall and I accidentally clipped through the world, but it sets up a solid atmosphere.


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