wordbending
@wordbending

frankly hades is good evidence that the bar for video game writing is really really really low, because the primary praise it gets is that it has a lot of it, not that it's actually any good. the characters are universally flat as cardboard, there are barely any actual narrative arcs, the plot is extremely simple and extremely stupid, the game's themes are as subtle as poseidon's DPS output and totally abhorrent... and if you try to take a single aspect of the game's narrative outside its context, there is nothing there. it's completely hollow.

it's entertaining, sure, but marking "entertaining" as the primary quality of good narrative puts us about on the level of your average MCU film. it's the definition of quantity over quality, a smokescreen where you assume that a game with this much writing and this much effort put into the presentation and voice acting must have writing that's actually worth it all. it doesn't, and that's why the game collapses completely once it stops being a saturday morning cartoon and starts trying to actually say anything.


wordbending
@wordbending
This post has content warnings for: hades spoilers.

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