• he/they

27 y/o weird furry theres grabs megaphone WEIRD KINKY PORN here so 18+ i warned u


charlenemaximum
@charlenemaximum

the impression that i get from people who don't like "clunky" games is that they don't like it when games are different than their predisposed idea of what "good" and "modern" game feel actually feels like; when they have to learn the nuances of a game and push the control format and character control in order to achieve mastery.

"clunky" is not bad design. like all video games, any type of design can work as long as the levels are well designed within the constraints of the "clunk".

to write off a game because it's "clunky" is doing yourself a disservice and preventing yourself from enjoying, frankly, some of the best games ever made


wplus
@wplus

Furthermore, """clunkyness""" is so often perceived as an unquestionable negative that its lead to the type of homogenization of character control we see today in mainstream games.

This both severely limits design space AND makes games increasingly reliant on prerequisite knowledge, making those without that prior experience struggle with modern control schemes.


You must log in to comment.

in reply to @bethposting's post:

in reply to @charlenemaximum's post:

Chantelise is a perfect clunky game and if anybody says it's bad then they haven't discovered the fact that there's a hidden treasure on every stage and the game really expects you to find that otherwise you're actually going to be really far behind on progression and sorry that's just the price of trying to play one of the best games ever made (also every other system, from camera movement to dodging to casting spells, is quite clunky and I love it)

DS2 almost feels like the exact proof of this ethos haha. sooooo many people talk about DS2 being the worst, and yet it's so fiercely loved by the people who "understood" the game. some even say it's the best!

and i've definitely seen criticisms from people who played ER that find it "too streamlined", giving it generally more positive criticism as the game becomes "digestible" for more average gamers.

nowadays, if someone says a game is "clunky", i'm far more intrigued.

I was an average gamer who got drawn into the soulsborne fold with Elden Ring's mass appeal and I'm now playing the Dark Souls games in order. I really loved Elden Ring and it's probably my GOTY 2022 but there is something utterly charming about DS2 in a completely different way that I am still trying to process into an essaypost