Super Mario Bros. 3, mostly. There's just so much shit in that game, especially around the bonus games. It's plainly obvious that they had some interesting concepts around it but had to shove most of it under the rug.
The best way to read about SMB3 is the "The Southbird 2011 Super Mario Bros. 3 Disassembly", which I usually reread yearly because of how detailed it is. This is the kind of writeup and documentation I'd love to do with other things, if not for, well, everything.
I actually have a custom stylesheet I use for the site, too.
This is for Stylebot, which as far as I know is the weird black sheep nobody except me uses over, say, Stylus or whatever the hotness is these days.
::-webkit-scrollbar {
background: #005;
border: 2px inset black;
height: 1em;
width: 1em;
}
::-webkit-scrollbar-button {
background: #888;
border: 2px outset #aaa;
}
::-webkit-scrollbar-thumb {
background: #555;
border: 2px outset #888;
}
a {
color: #97f;
}
a:hover, a:focus, a:active {
color: white;
}
a:visited {
color: #c7c;
}
body {
background: black;
box-shadow: 0 0 100px 50px black;
color: #ccc;
font-family: Verdana;
margin: auto;
max-width: 1000px;
padding: 2em;
}
h1, h2, h3, h4, h5, h6 {
color: white;
}
html {
background: #333;
}
pre {
background: #081808;
border: 1px solid #264;
color: #5f8;
font-size: 130%;
overflow-x: auto;
padding: 1em 0;
}