I made a blog post about a new way to implement fractional colour inversion: https://suricrasia.online/blog/interpolatable-colour-inversion/
building the Hyperion setting, writing and drawing comics for that and others' worlds -- plus making tools for others to use for their own art!
Researchying (OOPs lore and other things)
I made that transformation hazard sign
(and self-replication too)
Zelda years old (1986)
I made a blog post about a new way to implement fractional colour inversion: https://suricrasia.online/blog/interpolatable-colour-inversion/
ooh wow, this seems so cool, but so simple once laid out so clearly like this!