ok this is the basic fort i like to make when i start a dwar ortress.

Notes on this:

  • someone pointed out the corridors are too narrow. they're right. it's a habit i got from very early versions when dwarves couldn't move diagonally and had a hell of a time going around each other in wide corridors.
  • the farms are under a ledge and are considered to be underground. I'll later add overground farms. set one farm to plant plump helmets on every season
  • you want to make about 30 barrels and 10 beds to start with, and double that when the first immigration wave comes in
  • it's important to make manager and bookkeeper offices as early as possible, to monitor stocks and give manufacture orders
  • dig all gems you find, and cut them before the first caravan comes. in a pinch, stone mechanisms are also worth good money
  • the carpenter workshop is outside because it's closer to the trees and logs are heavy. there's almost zero cost to building and later destroying a workshop. similarly i'll move the stone workshops down levels as i dig

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