in the ways you can measure a game, btw, Fox Flux is a really good one. The level design is full of thoughtful choices, the sense of humour is completely coherent, and it's charming and sweet and very wholesome in how it tells jokes and characters work, it has excellent conveyance, and it almost perfectly balances 'you can do this if you try harder' and 'you can't do this yet but you'll work it out eventually' style level design puzzles.
Anyway, thinking about how to talk about it.
Talen is right, this is horny as hell and also a great video game and I am loving it so far